fix streamSupportedChannels
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@@ -103,3 +103,9 @@ Use `bun` as the preferred package manager and script runner for the frontend (`
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- `bun run dev` for development server
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- `bun run dev` for development server
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- `bun run build` for production build
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- `bun run build` for production build
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- `bun run i18n:*` for i18n tooling
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- `bun run i18n:*` for i18n tooling
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### Rule 4: New Channel StreamOptions Support
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When implementing a new channel:
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- Confirm whether the provider supports `StreamOptions`.
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- If supported, add the channel to `streamSupportedChannels`.
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@@ -98,3 +98,9 @@ Use `bun` as the preferred package manager and script runner for the frontend (`
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- `bun run dev` for development server
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- `bun run dev` for development server
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- `bun run build` for production build
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- `bun run build` for production build
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- `bun run i18n:*` for i18n tooling
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- `bun run i18n:*` for i18n tooling
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### Rule 4: New Channel StreamOptions Support
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When implementing a new channel:
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- Confirm whether the provider supports `StreamOptions`.
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- If supported, add the channel to `streamSupportedChannels`.
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@@ -98,3 +98,9 @@ Use `bun` as the preferred package manager and script runner for the frontend (`
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- `bun run dev` for development server
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- `bun run dev` for development server
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- `bun run build` for production build
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- `bun run build` for production build
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- `bun run i18n:*` for i18n tooling
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- `bun run i18n:*` for i18n tooling
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### Rule 4: New Channel StreamOptions Support
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When implementing a new channel:
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- Confirm whether the provider supports `StreamOptions`.
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- If supported, add the channel to `streamSupportedChannels`.
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@@ -305,6 +305,9 @@ var streamSupportedChannels = map[int]bool{
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constant.ChannelTypeAli: true,
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constant.ChannelTypeAli: true,
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constant.ChannelTypeSubmodel: true,
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constant.ChannelTypeSubmodel: true,
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constant.ChannelTypeCodex: true,
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constant.ChannelTypeCodex: true,
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constant.ChannelTypeMoonshot: true,
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constant.ChannelTypeMiniMax: true,
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constant.ChannelTypeSiliconFlow: true,
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}
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}
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func GenRelayInfoWs(c *gin.Context, ws *websocket.Conn) *RelayInfo {
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func GenRelayInfoWs(c *gin.Context, ws *websocket.Conn) *RelayInfo {
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